The construction crew begins setting up and getting ready to work on the damaged Danger Room. The men, blue collar working fellas, comment on the posh palatial estate. They M arvel at the antique furniture and they gasp in excitement at the advanced technology comprising the amazing room where the X-Men train. A piece of the wall has been cut out with what appears to be an acetylene torch. Computer consoles have been ripped apart. Scorch marks mar the metal walls. And there’s something interesting that one of the construction workers notices and secretly slips in to his pocket. It’s a m e chanical eye. Based on what looks human, but glowing red, like a machine. It must have been part of an an i matronic man meant for training exercises. Certainly nobody will miss it. A nother construction worker walks from the Danger Room to the control room; from the control room to the hallway, and in the hallway he stops and looks at the locked door to his right. “ Hello,” says ...
The Marvel Universe is being re-wired one comic book issue at a time with the help of our favorite role playing game. Welcome to FASERIP 1963, where we will examine our beloved heroes in a whole new way; through a whole new set of eyes. This is FASERIP 1963, where we have the answers to the age old Marvel question, "What If..?"